After you complete this module, you will be able to convert a plan for a simple animation into an Alice program that will instruct the computer to do what you want.
Things you will learn in this module:
The way computing people learn new things is by exploring.
Have a written plan before you start exploring.
Translate your plan into code one step at a time -- test by hitting Play as you translate each little bit.
Some steps that in the plan could be written as a single action will be broken down into multiple instructions or steps in the code.
To make sure you are really understanding what you are exploring, you should be able to make predictions about what a code (or a slight modification to a code) would do before you hit Play. Make a prediction every time you make a change.
Have you noticed how picky the computer is? It does exactly what you tell it.
Vocabulary for this module:
Code/Program: A collection of instructions that humans write to tell a computer what to do.
Instruction/Statement: A specific task (usually very simple) you can give a computer.
Plan/Storyboard: A written-down English description of something (an animation for now) you want to make Alice do.
Test: Hit play to see if your code/program does what you think it will do.
1. Telling a Story
Page 1 - Intro
After you complete this module, you will be able to convert a plan for a simple animation into an Alice program that will instruct the computer to do what you want.
Things you will learn in this module:
Vocabulary for this module:
Code/Program: A collection of instructions that humans write to tell a computer what to do.
Instruction/Statement: A specific task (usually very simple) you can give a computer.
Plan/Storyboard: A written-down English description of something (an animation for now) you want to make Alice do.
Test: Hit play to see if your code/program does what you think it will do.
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